الأربعاء، 7 سبتمبر 2011

Photoshop Top Secret DVD 05

Photoshop Top Secret DVD 04

Photoshop Top Secret DVD 03

Photoshop Top Secret DVD 02

Photoshop Top Secret DVD 01

الجمعة، 21 يناير 2011

Digital-tutors : Introduction to ZBrush 3

دروس تعليم زي برش
Digital-tutors : Introduction to ZBrush 3
 معلومات عن القرص:



Easily get started with ZBrush 3. Learn time-saving modeling, sculpting, and painting techniques and tools that are used throughout the Film and Games industries. Contains over 4 hours of project-based training. Great for artists learning ZBrush 3.

الثلاثاء، 18 يناير 2011

دروس ريأكتور _ أحمد صبحي

دروس الـReactor

الدرس 01 : Files.to - EgoShare
الدرس 02 : Files.to - EgoShare
الدرس 03 : Files.to - EgoShare
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الدرس 18 : Files.to - EgoShare
الدرس 19 : Files.to - EgoShare
الدرس 20 : Files.to - EgoShare
الدرس 21 : Files.to - EgoShare

تصميم شخصية _ م. أحمد صبحي

دروس الـBody Modeling ... تصميم الشخصيات

الدرس 1 : Files.to
الدرس 2 : Files.to
الدرس 3 : Files.to
الدرس 4 : Files.to
Training Files

digital tutors _ Introduction to Modeling in 3ds Max

digital tutors _ Introduction to Modeling in 3ds Max

Project files incl. | 3ds Max 2009 and up | 938 mb
Learn a fundamental workflow to Polygon, NURBS, and Splined-based modeling and time-saving techniques to creatively utilizing the robust tools available in 3ds Max. Contains nearly 4 hours of self-paced training for artists new to modeling in 3ds Max and experienced artists seeking a refresher.

Popular highlights include: NURBS Workflow; Polygon Workflow; Splines and Patches Workflow; Scene Organization with Layers; Smoothing Methods; Working with Sub-objects; Sub-object Selection Methods; Adding Viewport Background Images; Scale Deformation; Cloning Geometry and Shapes; Mirroring Geometry; Sweep Modifier; Shell Modifier; Symmetry Modifier; Surface Modifier; FFD Modifiers; Lathe Modifier; Modifier Stack; Moving Pivot Points; Transforming Geometry and Shapes; Modifying Creation Parameters; Creating Booleans; Attaching and Detaching Objects; Welding Vertices; Rendering and Viewing Curves; HSDS Modifier for Subdivision Surfaces;


السبت، 15 يناير 2011

اضاءة وريندر - منتل راي - مشاهد داخلية (ارون اف روس)

3ds Max 2010 Lighting & Rendering - Mental Ray
 

3ds Max 2010 Lighting and Rendering with mental ray explores one of the most powerful toolsets for photorealistic 3D image visualization: the mental ray renderer in 3ds Max. Aaron F. Ross shows how to use mental ray's combination of materials, lighting, and rendering to achieve a variety of effects, from glossy surfaces to reflections and transparency. He provides an in-depth review of photometrics and the tools used to adjust lighting in 3ds Max, including brightness, intensity, and color temperature along with a wide variety of lighting scenarios. Aaron also devotes time to getting the most out of mental ray's powerful rendering engine and improving render efficiency. Exercise files are included with this course.

Topics include:
Applying mental ray materials
Setting photometric lighting
Rendering glossy surfaces with raytracing
Using indirect illumination
Simulating exterior and interior lighting scenarios
Selecting appropriate special effects


http://www.fileserve.com/file/qzhUzjE/kumo_rmwRaLMsd3.part1.rar
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اضاءة وريندر منتل راي

Lighting and Rendering with mental ray


 3ds Max 2010: Lighting and Rendering with mental ray explores one of the most powerful toolsets for photorealistic 3D image visualization: the mental ray renderer in 3ds Max. Aaron F. Ross shows how to use mental ray's combination of materials, lighting, and rendering to achieve a variety of effects, from glossy surfaces to reflections and transparency. He provides an in-depth review of photometrics and the tools used to adjust lighting in 3ds Max, including brightness, intensity, and color temperature along with a wide variety of lighting scenarios. Aaron also devotes time to getting the most out of mental ray's powerful rendering engine and improving render efficiency. Exercise files are included with this course.
Topics include:
  • Applying mental ray materials
  • Setting photometric lighting
  • Rendering glossy surfaces with raytracing
  • Using indirect illumination
  • Simulating exterior and interior lighting scenarios
  • Selecting appropriate special effects





الجمعة، 14 يناير 2011

D-i-g-i-t-a-l Tutors

D-i-g-i-t-a-l Tutors - 3ds max collection

 

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المنتل راي - ديجتال توترز

كل شيء عن المنتل راي
d-i-g-i-t-a-l tutors - introduction to mental ray in 3ds max

Video Training | HF-FS-Fs | 398Mb

Learn an essential workflow to rendering with mental ray and techniques for fully utilizing the tools available inside 3ds Max to save time and see better results. Contains over 2 hours of project-based training for artists new to mental ray and experienced artists seeking a refresher.
Popular highlights include:
mental ray Overview
Global Illumination Workflow
Final Gather Workflow
Caustics Workflow
Emitting GI Photons from Light Sources
Photon Energy and Decay Parameters
Controlling Final Gather Accuracy
Adding Secondary Final Gather Bounces
Mixing Final Gather and Global Illumination
Saving and Reusing Lighting Data
Image-based Lighting
HDR Exposure Controls
Emitting Caustic Photons from Lights
Optimizing Caustic Photon Use
Subsurface Scattering Shader
Ambient Occlusion Shader
mental ray Architectural Material
Utilizing the Material Editor
Contour Line Rendering
Using Render Elements
Scene States
Compositing Rendered Passes


دروس جيف باتون من جونومون

دروس جيف باتون من جونومون
اضاءة و ريندر المنتل راي


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شخصية كرتونية _ d-i-g-i-t-a-l t-u-t-o-r-s

DVD عمل شخصية كرتونية
على برنامج الماكس
Creating Cartoon Characters in 3ds Max



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دروس للمنتل راي

دروس الاديت بولي للمهندس احمد صبحي

دروس تعليم ادوات الاديت بولي كاملة
للمهندس احمد صبحي

http://hotfile.com/dl/31111758/18c5fcd/WWW.GoShoof.com_Editable-Poly_Tutorials.zip.html

الخميس، 13 يناير 2011

اسطوانة تعليم المودلينج I - 3- D Tutorials

اسطوانة تعليم المودلينج

Production Instruction with 3dsMax 2010: Volume I

What is covered in this training product?
This training product is designed for anyone who needs to learn professional polygon modeling with Autodesk 3ds Max 2010. This is the first volume in a series of production based training titles that takes the user through the entire process of producing a highly detailed 3D scene that involves working in various aspects of the production pipeline, including modeling, shading, lighting, rendering, and more.  

In this first volume, you will be introduced to polygon modeling in 3ds Max 2010 and the Graphite Modeling Tools, which add a plethora of new tools and features, completely changing the way modelers approach everything from common tasks to the most complex modeling challenges. Volume I takes the user through every step of the process involved in modeling a complex interior environment, placing emphasis on showing techniques that are efficient, fast, and make difficult modeling tasks as easy as possible. ‘Production Instruction with 3ds Max 2010: Volume I’ is perfect for beginner and intermediate modelers looking to learn time saving professional techniques and anyone needing to learn advanced polygon modeling as quickly as possible. This training product includes all project files and assets needed to follow along with the instructor. Project files require Autodesk 3ds Max 2010.


المجموعة الاولى :

Total Running Time: 7.5 hours


I3d Tutorials – Production Instruction with 3ds Max 2010: Vol. 1


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Production Instruction with 3ds Max 2010: Volume II

What is covered in this training product?
This training product is designed for anyone who needs to learn professional polygon modeling with Autodesk 3ds Max 2010. This is the second volume in a series of production based training titles that takes the user through the entire process of producing a highly detailed 3D scene that involves working in various aspects of the production pipeline. In this second volume, you will be taught advanced polygon modeling methods in 3ds Max 2010.

Volume II takes the user through every step of the process involved in modeling complex polygonal environment props that mimic their real life counter parts, placing emphasis on showing techniques that are efficient, fast, and make difficult modeling tasks as easy as possible. ‘Production Instruction with 3ds Max 2010: Volume II’ is perfect for beginner, intermediate, and professional 3d artists seeking to learn time saving professional techniques and anyone needing to learn advanced polygon modeling as quickly as possible. This training product includes .max project files. Project files require Autodesk 3ds Max 2010.


المجموعة الثانية :

Total Running Time: 10 hours

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Production Instruction with 3ds Max 2010: Volume III

What is covered in this training product?
This training product is designed for anyone who needs to learn professional subdivision (SubD) modeling with Autodesk 3ds Max 2010. This is the third volume in a series of production based training titles that takes the user through the entire process of producing a highly detailed 3D scene that involves working in various aspects of the production pipeline. In this third volume, you will be taught advanced subdivision modeling methods in 3ds Max 2010. Volume III takes the user through every step of the process involved in modeling complex environment props that mimic their real life counter parts, placing emphasis on showing techniques that are efficient, fast, and make difficult modeling tasks as easy as possible. ‘Production Instruction with 3ds Max 2010: Volume III’ is perfect for beginner, intermediate, and professional 3d artists seeking to learn time saving professional techniques and anyone needing to learn advanced SubD modeling as quickly and easily as possible. This training product includes .max project files. Project files require Autodesk 3ds Max 2010.


المجموعة الثالثة :

Total Running Time: 6.5 hours


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دورس الموديفاي _ م. أحمد صبحي

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